This volume provides a deep-dive analysis of the authentication routines extracted from the GDR-8050L donor. It details the mathematical flow, register usage, and memory requirements for the SHA1 and RC4 engines as they are ported to the GCC-4241N RAM Cave [cite: User Summary, GDR-8050L_Donor_Specification.html, Project_Frankenstein_Vol_VI_Addendum.html].
The SHA1 engine is the core of the console challenge response. It processes the 20-byte host challenge to generate a unique digest [cite: GDR-8050L_Donor_Specification.html, 129_perfect_trampoline_v18.py].
| Metric | GDR-8050L Donor Value | Hybrid Payload Target |
|---|---|---|
| Routine Entry | 0x90008847 [cite: GDR-8050L_Donor_Specification.html] | 0x40008500 [cite: Project_Frankenstein_Vol_VI_Addendum.html] |
| Context Buffer | SRAM 0x4100 [cite: Project_Frankenstein_Vol_VI_Addendum.html] | DRAM 0x10CC0100 (Recommended) [cite: Project_Frankenstein_Vol_VI_Addendum.html] |
| Input Buffer | SDRAM 0x10C80000 [cite: 129_perfect_trampoline_v18.py] | SDRAM 0x10C80000 [cite: Project_Frankenstein_Vol_VI_Addendum.html] |
0x67452301).0x10C80014 [cite: Project_Frankenstein_Vol_VI_Addendum.html].RC4 is used to encrypt the communications channel between the drive and the console kernel once the initial hash is verified [cite: User Summary, GDR-8050L_Donor_Specification.html].
| Feature | Location / Value |
|---|---|
| RC4 Logic Entry | 0x90008852 [cite: GDR-8050L_Donor_Specification.html] |
| S-Box Buffer | SRAM 0x4200 [cite: Project_Frankenstein_Vol_VI_Addendum.html] |
| Key Length | Typically 128-bit (16 bytes) or 160-bit (20 bytes) depending on game [cite: User Summary]. |
The MN103S routine at 0x90008852 initializes a 256-byte S-Box permutation based on the session key. The S-Box is stored in internal SRAM for low-latency access during streaming [cite: GDR-8050L_Donor_Specification.html, Project_Frankenstein_Vol_VI_Addendum.html].
During the security handshake, the payload executes the following combined routine [cite: 129_perfect_trampoline_v18.py]:
; Pseudo-Code for Handshake Routine
1. Load Challenge from DRAM 0x10C80000
2. Call SHA1_Engine(0x40008500)
3. Call RC4_Initialize(Key = SHA1_Output)
4. Encrypt Security Sector Mirror (0x10C80040)
5. Signal "Ready" to Host via SRAM 0x2CC
When calling these ported routines from your xbox_hybrid_payload.s, adhere to the 8050L register map to avoid corruption [cite: User Summary].