# PFES-010 — Engineering-Quality Acquisition

Engineering-quality acquisition exceeds consumer-quality acquisition.

Consumer tools may produce media images sufficient for gameplay or ordinary emulation. Preservation workflows may produce verified archival images. Project Frankenstein often requires additional engineering information, including authentication resources, media topology, firmware-specific metadata, acquisition provenance, validation evidence, and raw structures not needed by ordinary consumers.

Acquisition quality is therefore judged by its usefulness for firmware and media engineering, not merely by whether software runs.
