# GDR/XGD1 v227 media-profile self-test

- mode: `redump_profile`
- model_loaded: `true`
- route_probe_complete: `true`
- check_count: `33`
- failed_count: `0`
- ok: `true`

## Key paths

- iso: `D:\vscode-workspace\xbox-dvd-tools-v2\disc_dumps\Red Faction II[TQ00501A].iso`
- sidecar: `D:\vscode-workspace\xbox-dvd-tools-v2\disc_dumps\Red Faction II[TQ00501A].xdvd.json`

## Trace observations

- read_rows: `38`
- redump_read_rows: `38`
- redump_unlocked_read_rows: `10`
- redump_unlocked_old_306080_rows: `0`
- redump_outside_mapping_rows: `0`
- redump_effective_delta_counts: `{0: 28, 198144: 10}`

## Failed checks

None.

## Route/capacity checks

| check | ok |
|---|---:|
| `media_profile_loaded` | `true` |
| `layout_type` | `true` |
| `is_redump_style` | `true` |
| `sector_size` | `true` |
| `reconstructed_output_sector_count` | `true` |
| `layer_break_lba` | `true` |
| `game_output_start_lba` | `true` |
| `game_xiso_leadin_sector_count` | `true` |
| `xdfs_volume_lba_within_game_region` | `true` |
| `game_unlocked_source_start_lba` | `true` |
| `game_unlocked_source_sector_count` | `true` |
| `video_l0_sector_count` | `true` |
| `video_l1_start_lba` | `true` |
| `video_l1_sector_count` | `true` |
| `locked_visible_sector_count` | `true` |
| `unlocked_visible_sector_count` | `true` |
| `iso_byte_count` | `true` |
| `iso_sector_count` | `true` |
| `locked_read_capacity_10_hex` | `true` |
| `unlocked_read_capacity_10_hex` | `true` |
| `payload_ad_c0_present` | `true` |
| `payload_pfi_present` | `true` |
| `payload_dmi_present` | `true` |
| `locked_l0_start` | `true` |
| `locked_l0_end` | `true` |
| `locked_l0_l1_cross_split` | `true` |
| `locked_l1_start` | `true` |
| `locked_l1_end` | `true` |
| `unlocked_start` | `true` |
| `unlocked_xiso_leadin_end` | `true` |
| `unlocked_xdfs_start` | `true` |
| `unlocked_last_visible_lba` | `true` |
| `raw_redump_direct_last_lba` | `true` |

## Warnings

- `redump_filler_ranges_are_synthetic_zero_fill`
- `redump_style_padding_zero_filled_pending_hardware_capture`
